RAD STUFF:

 

December 7, 2014

BLESS MY NIPPERS, we got ourselves a new TDP patch! This release is 1.9.4, and the changelog can be found RIGHT HERE WHERE IT ALWAYS IS.

September 17, 2014

GREETINGS, COMRADES! I would like to formally announce a BRAND NEW GAME I have been working on for a while, which is as-yet untitled. I think you will like it, but you can decide for yourself by checking out some of the details here. Also, don't forget to follow me on Facebook and Twitter to see just what the hell is going on all the time.


August 8, 2013

BRACE YOUR BUTTS: Hootey will be doing a regularly-scheduled Tales of the Drunken Paladin live streaming event every Saturday at 11:00 pm EST (8 pm PST). This starts this week on the 10th of August.

Why is this so exciting? Let me count the ways:

1. It RULES.
2. Hootey voice-acts the ENTIRE GAME, every line, start-to-finish!
3. Tales of the Drunken Paladin is a narrative experience as much as it is a gaming experience. Watching/hearing it played can be just as fulfilling as playing it yourself!
4. You can be a part of the stream's audience and interact with Hootey in real-time!


July 16, 2013

Tales of the Drunken Paladin has just been updated with the latest and greatest content to version 1.7. Don't get confused by version "II" and 1.7--they refer to different things. Technically, the current version of the FULL game (including both the expansions) is 2.1.7!

The latest update includes an improved save function, new dialogue and a lot of rewritten scenes. And, of course, new weapons/armor! Don't forget that you can grab a lightweight patch if you already have Version II!


June 18, 2013

I have compiled Moxy'sGameFAQs walkthrough of Tales of the Drunken Paladin with all of Land and the rest of the forum's latest information (and corrected some errors).

The latest and greatest official walkthrough can be foundHERE! I'll also link this elsewhere on the main page so it doesn't get buried in the news.


June 4, 2013

Ohnovahkiin, the official Tales of the Drunken Paladin Skyrim Mod, has gone live! Bring Anebriate along on your adventures through Tamriel by grabbing it directly through the Steam Workshop or the Nexus!


May 5, 2013

Good news! Tales of the Drunken Paladin has received another update! This adds some new endgame content, equipment, quests and a new hidden boss, as well as fixing a few minor bugs.

Also, Ohnovahkiin, the Tales of the Drunken Paladin mod for Skyrim, is nearing its open beta phase. If you play Skyrim, you will not want to miss this.


July 16, 2012

Version II is LIVE!

PREPARE YOUR FINGERS and check the official thread for the latest news/patch updates!

Also have a look at the newGameFAQs walkthrough by Moxy and Land if you get stuck!


February 29, 2012

Hey everyone, be sure to keep an eye out for notifications about me working on Drunken Paladin live, and stop by to see what goes on behind the scenes!

February 17, 2012

Tales of the Drunken Paladin: Version 2 is set to be released in spring 2012! New features will include:

- Fully Redesigned Boss Fights!
- Hard Mode!
- Digging System!
- New Dialogue!
- Voice Acted Narration!
- New Portraits!
- New Towns!
- New Quests! 

And much more! Keep informed by checking back for news as well as the forums for official announcements!


October 18, 2011

TDP was hosted on the official English RPG Maker's blog!

Also, if you buy RPG Maker VX or RPG Maker XP from these links, you'll be supporting your favorite paladin! If you know anyone interested in the program, be sure to let them know where to buy it!

Click here to buy an RPG Maker program: VX/XP. Thanks!

P.S. Less than two weeks remaining until Hobotropolis!


August 2, 2011

The extraordinarily talented Farisai Makuto (otherwise known as Sessie) has completed work on the portraits for our roster of handsome heroes! A sneak-peek can be found here!


July 31, 2011

Patch 2.4.1b is now available! It's the final BTiLC,M patch before Hobotropolis is officially released. The patch notes are available with the download, or you can view them here.

 

August 19, 2010

Tales of the Drunken Paladin was featured in "Hyper," the longest-running Australian gaming magazine! Click here to check out the full interview (or better yet, buy a copy!)

Stuck? Looking for tips? Click here to read the Official Walkthrough!

[TDP Stream #15: The End of Hobotropolis]

 

Want to see the rest?!

Check out the official web series up on Youtube in a handy playlist. There's more entertainment here than you can shake a stick at, all for free. You won't regret it.

YES GOOD

 

WHAT IS THIS?

Tales of the Drunken Paladin is an RPG crafted in the old-fashion style of early consoles--a time most people now refer to as the "Golden Era" of RPG-gaming. Using Enterbrain's clever software engine, I've personally cobbled together a game that will hopefully speak universal truths about humankind and the world we inhabit straight to the cockles of your heart.

If it doesn't do that, I can at least hope to make you laugh. This game is intended for comedic purposes and should not be played by human beings younger than or equal to 16 years of age. Because of its adult-oriented thematic elements and culture-referencing material, children simply will not appreciate the humor to as great an extent. If you have children and deem it appropriate and relevant to their interests, go for it, but I'm just sayin' it now: You're a terrible parent.

Big Trouble in Little China, Maine was the first expansion created for Tales of the Drunken Paladin, which added over 10 hours of gameplay. Hobotropolis is the second expansion and adds another 10 hours, putting the total play-time at over 30 hours of hilarious, classic RPG fun. Scroll down to take a peek at what to expect with those! Both of the expansions and the original game are all included in the latest download, so what are you waiting for? This game isn't going to play itself! Except that it actually might, because it's that good.

 

DOWNLOAD/INSTALL HELP?

If you don't have an extraction program capable of opening .zip files, 7-ZIP and WinRAR are free. But seriously, what year is this? You should have an extraction program by now.

Please check the forum if you have any questions or concerns about installation or if you just want to chat it up. Also, Keksich was kind enough to make our walkthrough into a .pdf file; check it out and thank him here if you get a chance; it's really well done.

 

THE STORY:

Hobotropolis:

The gang has grown restless after their return to adventuring concluded several months earlier with the events in Little China, Maine. Our hero's companions come up with a plan for the ultimate vacation in the save hobo's jealously guarded resort known as "Hobotropolis." But the effects of the recently-deceased council are still resounding through this realm, and beneath Hobotropolis's jovial exterior, there is a familiar darkness stirring in its hoary bowels...

Big Trouble in Little China, Maine:

Strange things are afoot in Webber's frozen homeland in China, Maine. He enlists the help of Anebriate and the gang to check things out, only to find that someone with extraordinary powers has been terrorizing the locals. Upon investigating, they discover a series of clues which lead them to Augusta, the overgrown former-capital of Maine which is now a hippie colony and Native American reservation. These clues lead them to a revelation nearly as terrifying as George Washington himself: the culprit appears to be a rogue save hobo. Anebriate and company must enter the Save Realm and seek justice from the Supreme Save Council.

The Original:

A few years ago, in the entirely fictional kingdom of Maine, a political band of foreign diplomats seized control of the throne and began manipulating the current king in power. Plundering Maine's rich economy, this mysterious organization was eventually found out and expedited viciously by a small force of totally radical warriors, chief among them the protagonist of our story: Anebriate. Order was eventually restored to the kingdom, but the riches lost could not be recovered. Totally unrelated, Anebriate became absurdly wealthy and spent his days loafing around in his house, drinking himself into comas and picking fights with local shopkeepers.

This story begins upon the eve of a series of catastrophic events which will lead to Anebriate suffering the loss of his vast wealth, his house, his memory, and subsequently, his impressive skills.

This is a tale of recovery--not just the recovery of monetary concerns or memory, but also the recovery of lost humanity.

 

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